A strange door has appeared. Will you make it out before it opens?

One night, Gertrude wakes up to find her house changed. Something is banging, and is trying to get through. 
Keep the door barricaded for as long as you can, while solving puzzles to find the keys to freedom... or stay locked in a time loop forever. 


Made for All In Pixel Jam #2.
BARRICADE is as of yet a prototype, and the result of the 20 day time frame afforded to us. 
It offers a jumpscare-free, light atmospheric horror experience. Best played in fullscreen with headphones in a dark room.
You get the best experience downloading the executables over playing the web version.  

Feedback is appreciated.


Made with Godot Engine.  
Hand drawn with special thanks to Pixelorama.

Third Party sound effects by Pixabay.com and OpenGameArt.org.
Featuring The Prisoner's Song by Vernon Dalhart, via Archive.org.
Featuring original music by Tobias T.

Windows will throw a warning, because as newcomers we don't have signing keys. It is safe to accept 'run anyway'. 

Disclaimer: The web version was submitted after the Game Jam deadline. We decided to upload it for accessibility reasons. It needed minor shader code changes to optimize performance for web.

Download

Download
BARRICADE-prototype.exe 129 MB
Download
BARRICADE-prototype 98 MB

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